Attention Makers

CATEGORY: EDUCATION

Learning - Connect Every(thing+one)

MAKERS: PARAG CHATTERJEE

You, your books, your pens, your teacher, your buddies - all connected! Connected and wholesome learning. Learning is fun! But is it, for all the kids? How about the ones with learning disabilities? How about the ones who lag in a class? How about the ones who don't like studying (LOL, they're many)? Well, it's a connected learning environment that can help them out. This project is aimed at connecting every learning entity present in a student's space. Sensing the student's learning behavior, it would be possible to cater personalized assistance in the learning process. Not only it will redefine the learning experience to a student, but also will help shaping the learning process in a connected and wholesome system. The connected learning environment relies on the foundation of Internet of Things (rather, Internet of Everything). As per the project design, the following entities are connected: - Student - Teacher - Books - Stationery items - Smartphone/PC - Peer learners - Learning Resources from other sources (e.g. Web) The smartphone serves as the connecting/managing device for the connected learning system. The class lectures get recorded. It is "tagged" based on the contents of the lecture (e.g. #Computer #Networking #Physical_Media #Coaxial_Cables) and the unique identifiers (#teacher #date #time #other_UID). The videos are stored (clustered based on the #tags) and made ubiquitously accessible to the students for viewing using their smartphone/PC. While studying the same topic from a book/other resource, the smart device senses that resource (making use of QR codes/RFID tags) and tags them accordingly. For similar #tags, the system will generate personalized suggestions and exercises to improve the efficiency in those topics. The smart pens having cameras mounted on it captures live footage of the student's copy during practice. It sends the reports to the learning system which analyzes the reports and designs learning and practice contents accordingly. From the instructor's perspective, it will also be easier to identify the lagging students. Instead of focusing only on the assessment of examinations taken (like traditional LMS), connecting all the entities takes the entire learning behavior under consideration, which points out the shortcomings even during the self-study or practice. The connections are primarily based on Internet, whereas the close proximity connections are better to be maintained through Bluetooth technologies. RFID plays an important role in this aspect for quick identification of contents by a smart device. The system is expected to serve a personalized learning experience to the students and a holistic view to the instructor. Especially students with learning disabilities or lagging the pace followed in a class would be benefitted from such connected learning systems.

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